We are searching for an effects artist that knows how to bake down their visual effects for use in a game engine. This artist will be creating effects in Unreal to be used in interactive experiences.
Areas of Focus
Creating effects in Unreal from scratch. This includes being able to bake out simulations from Maya and Houdini to be used in engine. Will be working closely with Director and Developer to create what is needed for certain shots/levels.
BFA/MFA or equivalent in Animation
1- 2+ Years’ experience in VFX, Games, or related industry
Expertise in Maya and Unreal
Experience developing visual effects
Strong communication skills
A passion for creative problem solving
Skills and experience with Nuke, Adobe Suite and Shotgun
Familiar with creating highly optimized assets
Able to create advanced materials and effects for control in level via parameters.
Familiar with Substance Painter and/or Substance Designer
A positive attitude, particularly toward learning and sharing
Ability to work in a group as well as operate in a self-directed capacity
Capacity to perform in a fast-paced, time constrained environment
Able to create effects for higher end pre-rendered content.